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This is no longer a factions game...

master
Katherine Peeters 1 month ago
parent
commit
1ca504e062
Signed by: katp32 <alden.peeters@leagueh.xyz> GPG Key ID: CDAD63AE9DA934BE
7 changed files with 0 additions and 163 deletions
  1. +0
    -1
      game/minetest.conf
  2. +0
    -26
      patches/doors-explode.patch
  3. +0
    -13
      patches/no-locked-armorstand.patch
  4. +0
    -15
      patches/no-locked-crates.patch
  5. +0
    -18
      patches/no-padlocks.patch
  6. +0
    -82
      patches/protector-explode.patch
  7. +0
    -8
      patches/tnt-ignore-protection.patch

+ 0
- 1
game/minetest.conf View File

@@ -1 +0,0 @@
tnt_radius = 6

+ 0
- 26
patches/doors-explode.patch View File

@@ -1,26 +0,0 @@
--- game/mods/doors/init.lua
+++ game/mods/doors/init.lua
@@ -92,7 +92,6 @@
floodable = false,
drop = "",
groups = {not_in_creative_inventory = 1},
- on_blast = function() end,
tiles = {"doors_blank.png"},
-- 1px transparent block inside door hinge near node top.
node_box = {
@@ -393,7 +392,6 @@
if def.protected then
def.can_dig = can_dig_door
- def.on_blast = function() end
def.on_key_use = function(pos, player)
local door = doors.get(pos)
door:toggle(player)
@@ -591,7 +589,6 @@
return (creative and creative.is_enabled_for and creative.is_enabled_for(pn))
end
- def.on_blast = function() end
def.on_key_use = function(pos, player)
local door = doors.get(pos)
door:toggle(player)

+ 0
- 13
patches/no-locked-armorstand.patch View File

@@ -1,13 +0,0 @@
--- game/mods/3d_armor_stand/init.lua
+++ game/mods/3d_armor_stand/init.lua
@@ -344,10 +344,3 @@
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
}
})
-
-minetest.register_craft({
- output = "3d_armor_stand:locked_armor_stand",
- recipe = {
- {"3d_armor_stand:armor_stand", "default:steel_ingot"},
- }
-})

+ 0
- 15
patches/no-locked-crates.patch View File

@@ -1,15 +0,0 @@
--- game/mods/digtron/nodes/recipes.lua
+++ game/mods/digtron/nodes/recipes.lua
@@ -148,12 +148,6 @@
})
minetest.register_craft({
- output = "digtron:empty_locked_crate",
- type = "shapeless",
- recipe = {"default:steel_ingot", "digtron:empty_crate"},
-})
-
-minetest.register_craft({
output = "digtron:empty_crate",
type = "shapeless",
recipe = {"digtron:empty_locked_crate"},

+ 0
- 18
patches/no-padlocks.patch View File

@@ -1,18 +0,0 @@
--- game/mods/basic_materials/metals.lua
+++ game/mods/basic_materials/metals.lua
@@ -181,15 +181,6 @@
},
})
-minetest.register_craft( {
- output = "basic_materials:padlock 2",
- recipe = {
- { "basic_materials:steel_bar" },
- { "default:steel_ingot" },
- { "default:steel_ingot" },
- },
-})
-
minetest.register_craft({
output = "basic_materials:chainlink_steel 12",
recipe = {

+ 0
- 82
patches/protector-explode.patch View File

@@ -1,82 +0,0 @@
--- game/mods/protector/doors_chest.lua
+++ game/mods/protector/doors_chest.lua
@@ -180,7 +180,6 @@
sounds = def.sounds,
sunlight_propagates = def.sunlight,
- on_blast = function() end,
})
minetest.register_node(name.."_t_1", {
@@ -217,7 +216,6 @@
sounds = def.sounds,
sunlight_propagates = def.sunlight,
- on_blast = function() end,
})
minetest.register_node(name.."_b_2", {
@@ -254,7 +252,6 @@
sounds = def.sounds,
sunlight_propagates = def.sunlight,
- on_blast = function() end,
})
minetest.register_node(name.."_t_2", {
@@ -291,7 +288,6 @@
sounds = def.sounds,
sunlight_propagates = def.sunlight,
- on_blast = function() end,
})
end
@@ -713,27 +709,3 @@
-- Protected Chest recipes
-if mcl then
-minetest.register_craft({
- output = "protector:chest",
- recipe = {
- {"mcl_chests:chest", "mcl_core:gold_ingot"},
- }
-})
-else
-minetest.register_craft({
- output = "protector:chest",
- recipe = {
- {"group:wood", "group:wood", "group:wood"},
- {"group:wood", "default:copper_ingot", "group:wood"},
- {"group:wood", "group:wood", "group:wood"},
- }
-})
-
-minetest.register_craft({
- output = "protector:chest",
- recipe = {
- {"default:chest", "default:copper_ingot"},
- }
-})
-end
--- game/mods/protector/init.lua
+++ game/mods/protector/init.lua
@@ -468,8 +468,6 @@
return player and protector.can_dig(1, pos, player:get_player_name(), true, 1)
end,
- on_blast = function() end,
-
after_destruct = function(pos, oldnode)
local objects = minetest.get_objects_inside_radius(pos, 0.5)
for _, v in ipairs(objects) do
@@ -570,8 +568,6 @@
return player and protector.can_dig(1, pos, player:get_player_name(), true, 1)
end,
- on_blast = function() end,
-
after_destruct = function(pos, oldnode)
local objects = minetest.get_objects_inside_radius(pos, 0.5)
for _, v in ipairs(objects) do

+ 0
- 8
patches/tnt-ignore-protection.patch View File

@@ -1,8 +0,0 @@
--- game/mods/tnt/init.lua
+++ game/mods/tnt/init.lua
@@ -683,4 +683,5 @@
name = "tnt:tnt",
description = S("TNT"),
radius = tnt_radius,
+ ignore_protection = true,
})

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