A game about driving a bus to the future. Created for Open Jam 2019. https://atoms118.itch.io/relativity
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Katherine Peeters 23127a6769
Fixed incorrect text in intro
4 months ago
res Fixed incorrect text in intro 4 months ago
scenes Added Open Jam logo, icon, and minor fixes 4 months ago
scripts Fixed score being multiplied in normal mode 4 months ago
sprites Fixed incorrect text in intro 4 months ago
xolonium Added intro 4 months ago
.gitignore Added game music, converted to OGG 4 months ago
LICENSE.md Added license 4 months ago
README.md Added Open Jam logo, icon, and minor fixes 4 months ago
alarm.ogg Added game music, converted to OGG 4 months ago
alarm.ogg.import Added game music, converted to OGG 4 months ago
crowd.ogg Improved background, added SFX to intro scene 4 months ago
crowd.ogg.import Improved background, added SFX to intro scene 4 months ago
death.ogg Added audio to death and oof screens 4 months ago
death.ogg.import Added audio to death and oof screens 4 months ago
default_env.tres Initial commit 4 months ago
export_presets.cfg Ran OptiPNG on EVERYTHING 4 months ago
game.ogg Added game music, converted to OGG 4 months ago
game.ogg.import Added game music, converted to OGG 4 months ago
icon.png Added Open Jam logo, icon, and minor fixes 4 months ago
icon.png.import Initial commit 4 months ago
main-menu.ogg Added game music, converted to OGG 4 months ago
main-menu.ogg.import Added game music, converted to OGG 4 months ago
openjam.png Added Open Jam logo, icon, and minor fixes 4 months ago
openjam.png.import Added Open Jam logo, icon, and minor fixes 4 months ago
project.godot Added Open Jam logo, icon, and minor fixes 4 months ago
stop.ogg Added game music, converted to OGG 4 months ago
stop.ogg.import Added game music, converted to OGG 4 months ago

README.md

Relativity

A game about driving a bus to the future in 100 seconds. Created for Open Jam 2019.

Assets

  • 3D images (asteroids, buses, pods)
    • These were modeled in Blender and then rendered to PNG file(s). The BLEND files are provided under res/.
  • 3D text
    • Also modeled in Blender, although the project files are not provided due to how incredibly simple they are, and how many I’d have to dump into the repo if I were to include them.
    • Using Xolonium font, see below.
  • Music/SFX
    • Crowd sound effects provided by Brian R. Johnson from Freesound, and is licensed under CC0.
    • Everything else, produced using LMMS; project files are provided under res/.
  • Stars
    • Produced in GIMP. Project files not included; they were created easily using Hurl to create random pixels, and Desaturate to convert them to grayscale.
  • Font
    • “Xolonium” by Severin Meyer. Licensed under SIL OPEN FONT LICENSE 1.1
  • Open Jam Logo
    • Open Jam brand images by Open Jam is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License. Based on a work at https://openjam.io/brand.

License

Unless otherwise specified under Assets, all resources are licensed under the GNU General Public License version 3. A copy of GPLv3 can be found in LICENSE.md.